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Thursday, September 7 • 1:15pm - 2:00pm
Broken Toys and Borrowed Dreams

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Toy design is the unspoken jewel of game design. Toys help define genres, they’re the interactive hook of the experience and yet they have outstandingly simple principles. So what do you do with a toy once you’ve got it, and how do you shape measurable outcomes from observed toy behaviours into great games to build audiences? Broken Toys and Borrowed Dreams aims to share simple techniques, and some contemplative thought surrounding contemporary game design.


Jimmy Baird

Lead Game Designer, Magic Leap
Jimmy loves making games to give people happiness. He has helped design and make games professionally for the past fourteen years. From humble beginnings at Krome Studios working on Ty the Tasmanian Tiger series, and Star Wars: The Force Unleashed. Then moving to PikPok at the tipping... Read More →

Thursday September 7, 2017 1:15pm - 2:00pm NZST