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Friday, September 8 • 2:10pm - 2:55pm
Framing the Game: Art Theory to Game Development

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This talk is brought to you by Epic Games.

What happens when a photographer sculptor and illustrator make a game?

Join the developers of Kept, a virtual reality adventure game, in exploring how three outsiders to the gaming industry are translating their previous skills to game development.

This talk will illustrate their creative process and bring you some conceptual techniques used in the texturing, lighting, mechanics and level design in their first VR title.

In this talk Jack and Inge delve into the art and ideas behind the creation of Kept, exploring the benefits and failures when applying quirky art theories to game development.

avatar for Inge Berman

Inge Berman

Artist, S1T2
Inge Berman is an artist and game developer based in Sydney, working at the creative technology company S1T2. Inge applies her fine art and philosophical background to the medium of videogames and is currently working in the field of virtual reality on the S1T2 title, Kept. In 2017... Read More →
avatar for Jack Condon

Jack Condon

Technical Director/Designer, S1T2
Jack Condon is currently leads the Real Time rendering team at S1T2. Condon aims to push the boundaries of technology whilst attempting to marry Game design and fine art. Condon has been a practising artist since 2011 where he worked with photomedia having exhibitions both nationally... Read More →

Friday September 8, 2017 2:10pm - 2:55pm NZST