Loading…
This event has ended. Visit the official site or create your own event on Sched.
Purchase your ticket for NZGDC17 now at https://nzgdc17.lilregie.com!

Interested in attending a Workshop? If you have a valid NZGDC17 ticket, you can register at: https://nzgdc17workshops.lilregie.com.
We will be checking each registration to ensure this, so please purchase your NZGDC17 pass before registering for Workshops. 
Back To Schedule
Wednesday, September 6 • 1:30pm - 4:30pm
Unity - Cinemachine, Timeline and Lighting!

Sign up or log in to save this to your schedule, view media, leave feedback and see who's attending!

IMPORTANT: You must register for a ticket for this workshop at https://nzgdc17workshops.lilregie.com

You're invited to join Unity for a workshop Cinemachine, Timeline and Lighting! You will learn how to add cinemactics and gameplay sequences to your game with Timeline and CineMachine. Timeline allows you to visually arrange audio, animation, cameras, particles and more giving power to artists and designers to create and tweak game content. CineMachine is a camera system that will choose the best shot for you. Together with Timeline, CineMachine will blend seamlessly between set shots, gameplay cameras and dolly cameras.

Target Audience
Basic Unity knowledge required.

Gear Requirements
Laptop with Unity 2017.1 installed.

Speakers
avatar for John Sietsma

John Sietsma

Product Evangelist, Unity
John Sietsma combines a long history as a games developer with a love of education to help people make the most out of Unity. He has worked on games that let people fly planes, play Rugby League, conquer kingdoms, merge the real with the virtual and compose music by waving their... Read More →


Wednesday September 6, 2017 1:30pm - 4:30pm NZST
WG809