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Interested in attending a Workshop? If you have a valid NZGDC17 ticket, you can register at: https://nzgdc17workshops.lilregie.com.
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Wednesday, September 6 • 1:30pm - 4:30pm
One Game Enters, Two Games Leave

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IMPORTANT: You must register for a ticket for this workshop at https://nzgdc17workshops.lilregie.com

In this workshop, you’ll learn how to take a simple card game and iterate towards varied design goals. Along the way, you’ll learn how to work as a team, and respond to changing constraints and doing iterations on a project while injecting your own voice into the design. As a bonus, you’ll get to tell everyone about that sweet-as game you made. 

Target Audience
Fresh faced designers trying their hand at design to experienced ones looking to hone their craft with specific challenges.

(From no experience, to the already expert.)

Gear Requirements

avatar for Richard Durham

Richard Durham

Unitec Institute of Technology
Rich has a parallel background in education and in play. He had the pleasure of teaching sciences to thousands of students, organising live games in remote wooded compounds surrounded by zombies, working as a professional learning designer at Kineo Pacific and currently with Unitec... Read More →
avatar for Carl de Visser

Carl de Visser

Lead Producer, Grinding Gear Games
Carl de Visser is Lead Producer and Manager of Game Design at Grinding Gear Games, working on the online Action RPG Path of Exile (GameSpot 2013 PC Game of the Year), and its expansions. Before working in videogames, Carl made boardgames, including co-designing the eurogame Endea... Read More →

Wednesday September 6, 2017 1:30pm - 4:30pm NZST