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Thursday, September 7 • 4:25pm - 4:45pm
Finding the Fun in Physics

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Getting controls to feel tight and responsive can be tricky when your characters are driven by forces. This talk will cover some of the challenges we encountered and lessons we learned building a physics-based game in Unity 3D.

Speakers
avatar for Steve Salmond

Steve Salmond

Co-Founder, Ninja Thumbs Ltd.
Ninja Thumbs is a two-person indie studio based in Auckland, New Zealand. We're currently hard at work on our first title - Grabity, a physics-based arena brawler. Grabity won the NZGDA 2016 Kiwi Game Starter, and was a finalist at the 2017 Chromacon and Play by Play festivals.


Thursday September 7, 2017 4:25pm - 4:45pm NZST
WG901-902