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Friday, September 8 • 10:40am - 11:25am
Is it Broken? (Or am I?): Diagnosing and Fixing In-Progress Systems

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When people enter the industry or change jobs, they often find themselves coming on to a project already in production. It’s the rare few who join at the very beginning, and those who join at the end, which brings its own kind of excitement. When a game is in production, however, it’s messy and broken and not quite working right. Tasked with understanding what is not yet quite understandable, some designers new to a project might wonder, “Is it broken, or is it me?". In this talk, through her own experience and that of others, game designer Lauren Scott explores the challenges designers face when approaching a system new to them, particularly one which they are tasked with fixing, fine-tuning and delivering.

avatar for Lauren Scott

Lauren Scott

Systems Designer
Lauren Scott is a systems designer working at Hangar 13 in Novato and living in San Francisco, CA. She most recently shipped Mafia III and its associated DLCs. Before 2K, Lauren worked as a game designer at Zynga, and before that was a student of games at UC Santa Cruz, where she... Read More →

Friday September 8, 2017 10:40am - 11:25am NZST