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Production & Business [clear filter]
Thursday, September 7
 

3:30pm NZST

BizDev GameDevs: Indie Businesses and Beyond [Panel]
This session will have a break from 16:15 to 16:25.

Accounting. Legal. Taxes. Overheads. Project Proposals. Fund Raising. Clients. Advertising. Come join game developers turned business owners to hear about the challenges of running studios, from 1-person outfits to large scale operations, as well as the state of the industry for ANZ developers.

Moderators
avatar for Emre Deniz

Emre Deniz

Director, Opaque Space
Emre Deniz has been working in Virtual Reality for the past four years, being one of the first developers in Australia to work on the HTC Vive as well as having worked as both lead game designer and artist on multiple projects in Virtual, Augmented and Mobile experiences. Emre has... Read More →

Speakers
avatar for Derek Bradley

Derek Bradley

CEO, Aurora44
Derek Bradley is CEO/Game Director at Aurora44, an independent games studio based in Wellington, New Zealand. Ashen, the first title from Aurora44, is being published by Annapurna Interactive and has been featured in the Xbox E3 Briefing in 2015 and 2017. Having worked at Weta Digital... Read More →
avatar for Steph Hall

Steph Hall

Producer, RocketWerkz
Steph Hall is the Producer at RocketWerkz, a Dunedin-based Game Development Studio where she is involved in production at a project-level basis, as well as company operations and growth. She assisted with the setup of the studio in 2015, since which it has grown to 45 staff.  In... Read More →
avatar for Zoe Hobson

Zoe Hobson

Managing Director, Runaway Play
Zoe is the Managing Director of Runaway Play, an independent game developer and publisher making beautiful games inspired by the natural world. Zoe has a strong background in the media industry. She has worked in game production, film production, digital media, print media and television... Read More →
avatar for Maru Nihoniho

Maru Nihoniho

Managing Director, Metia Interactive
Maru is the managing director, game producer and designer at Metia Interactive. Maru is the game designer behind the development of SPARX, an interactive game based on cognitive behavioural therapy, designed to help young people manage their depression. In 2016 Maru was awarded a... Read More →
avatar for Samantha Ramlu

Samantha Ramlu

Managing Director and Co-Founder, Method, M Theory
Sam is the Managing Director and co-founder of Method – an award winning creative innovations agency, and M Theory – an AR/VR experience agency.Since 2003 Method has worked with clients to create unique and compelling digital experiences that engage and entertain. Method has been... Read More →


Thursday September 7, 2017 3:30pm - 4:45pm NZST
WG308
 
Friday, September 8
 

9:15am NZST

Great workplaces by Design [Panel]
This session will have a break from 10:00 to 10:10.

Many have been unfortunate enough to experience what it’s like toiling in a bad workplace – but it doesn’t have to be this way… This panel will explore what makes a workplace great, and how to structure teams and enable effective communications to maximize efficiency in a way which is both professionally fulfilling and as stress free as possible for everyone. During the session there will be the opportunity to share things that have gone wrong in the workplace, and more importantly, gone right!

Moderators
avatar for Liam Esler

Liam Esler

Narrative Consultant
Liam Esler is a narrative consultant, diversity advocate, producer and event manager from Melbourne, Australia. He works with the Game Developers’ Association of Australia to manage Game Connect Asia Pacific, Australia’s game development conference, and is Co-Director of GX Australia... Read More →

Speakers
avatar for Emre Deniz

Emre Deniz

Director, Opaque Space
Emre Deniz has been working in Virtual Reality for the past four years, being one of the first developers in Australia to work on the HTC Vive as well as having worked as both lead game designer and artist on multiple projects in Virtual, Augmented and Mobile experiences. Emre has... Read More →
avatar for Zoe Hobson

Zoe Hobson

Managing Director, Runaway Play
Zoe is the Managing Director of Runaway Play, an independent game developer and publisher making beautiful games inspired by the natural world. Zoe has a strong background in the media industry. She has worked in game production, film production, digital media, print media and television... Read More →
avatar for Jen MacLean

Jen MacLean

Managing Director, IGDA Foundation
From the start of her career in 1992 at Microprose Software, through senior roles at AOL, Comcast and StoryArc Media, Jen has managed game development, strategy, marketing, business development and partnerships across multiple gaming platforms. Jen earned a BA in international relations... Read More →
avatar for Calliope Newman Ryder

Calliope Newman Ryder

Student and Game Designer, RohoBlanco
Calliope is a game art student in her second year at Media Design School. She previously worked for a public relations consultancy, and is currently developing a physical game commercially. She is a passionate advocate of the importance of mental health, and probably reads too much... Read More →


Friday September 8, 2017 9:15am - 10:30am NZST
WG308

10:40am NZST

eSports in NZ – assessing the opportunities
This session will have a break from 11:25 to 11:35.

This panel will be covering the following topics:

  • Current state of play of eSports in NZ, and in a global context (how advanced / retrograde as we in comparison to the rest of the world / size of market opportunity)
  • What are the specific opportunities for eSports in NZ, both domestically, in Australasia, and globally?
  • What are the opportunities to improve accessibility for both amateur and professional eSports athletes with disabilities? Are there any easy wins, and how, longer term, can we inject systemically more support for players with disabilities that will grow and improve over time? Is there an opportunity for NZ to take a leadership role in this?
  • What are the game development trends that have fed the growth of eSports, and how have the game types being played changed?
  • What are the opportunities for disruption in eSports from a game design and development perspective?

Moderators
avatar for Tim Ponting

Tim Ponting

Director, Renegade PR
Tim Ponting has 30 years’ experience in media and marketing communications, initially as a multi-award winning journalist in music, technology and gaming magazines, from editing ZERO to the launch of ground-breaking PC Zone, followed by 5 years at Activision as European PR Director... Read More →

Speakers
avatar for Ben Lenihan

Ben Lenihan

President, NZ eSports Federation
Ben is President of the New Zealand ESports Federation as well as a NZ qualified lawyer specialising in technology and business. He has also advised commercial operators on the establishment of eSports businesses and the operation of eSports events.Having worked as a lawyer throughout... Read More →
avatar for Duane Mutu

Duane Mutu

Director, Letplay.live
Duane Mutu is a director of Letplay.live (LPL), an Australian and New Zealand-based eSports media company. LPL is engaged in the business of developing and promoting esports tournaments and broadcast content. Duane is also spokesperson for the New Zealand eSports Federation. Duane... Read More →
avatar for Kim Robinson

Kim Robinson

General Manager, Techable Trust
Kim advocates for full inclusion of people with disabilities in all sectors of society including gaming. Kim is keen to see eSports become fully acessible to gamers with disabilities.
avatar for Jason Spiller

Jason Spiller

Campaign Manager, OMEN Gaming
Jason is a passionate Marketer, Product Manager and Community Architect. With experience across the game, esports and technology sectors. Over the last ten years he has built dedicated communities and overseen a high level of digital transformation within the software business. During... Read More →


Friday September 8, 2017 10:40am - 11:55am NZST
WG308